sdf_ui
Eight conceptual spaces within a bounded virtual environment; the basic premise is the same as it was in the _alpha build, but the implementation here is different, and there are, now, many more possibilities presented by the system.
The gl ui in sdf.sys_beta is rendered on [jit.window sdf_ui], as it was in the previous version, and rendering is linked to the DSP status: if DSP is off then the gl ui is not rendered.
sdf.sys_beta ui design
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The aspect ratio of the gl ui is 3:2.
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Four lines divide the whole into 5 sections;
The lines are drawn sequencially, and the aspect ratios created along the way are observed:
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First a vertical line divides the gl ui so that the greatest possible square within the whole is created on the left; this square becomes the main area. and the side area to the right of it is then further divided by a horizontal line so and the lower area becomes
To the right of the main interaction area is a grid of eight data-preview-toggle-like space representations.